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Saga FanSite ~ Troops / Units Database
DaOpa's Units & Troops Database
Troop / Unit Database
Complete List of Units
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Compare Troops
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Chart List
/
Graphic List
Unit Search - By Faction
Compare Troops by Min/Max Dmg, CP, AR, DR, HP, Speed, Range, Morale ...
Ordered by
Min
/
Max
Dmg -
CP
-
AR
-
DR
-
HP
-
Speed
-
Range
-
Morale
Abomination
CP
: 25
Dmg
:
65
-
85
Morale
: 95
AR
: 29
Range
: 1
S / A
: 3
DR
: 31
Stamina
: 165
Att / s
: 0.5
HP
: 3800
Speed
: 8
Special
: (passive) Abomination has a +100% AR, +100 Damage, and +100% DR against infantry
Equipment
Weapon
: Weapon Upgrades
Armor
: Ward
Ankhir Fellhand
CP
: 20
Dmg
:
80
-
90
Morale
: 90
AR
: 30
Range
: 1
S / A
: 1
DR
: 30
Stamina
: 150
Att / s
: 1
HP
: 3000
Speed
: 8
Special
: Heroic Aura - Increases melee attack speed by 30%. Disarm - Decreases enemy targets range by 95%.
Equipment
Weapon
: Sword
Armor
: Chain
Armored Behemoth
CP
: 15
Dmg
:
20
-
70
Morale
: 80
AR
: 20
Range
: 3
S / A
: 4
DR
: 36
Stamina
: 165
Att / s
: 0.5
HP
: 4200
Speed
: 9
Special
: (passive) - Armored Behemoths have a +100% AR, +100% damage, and +15% DR bonus vs. machines."
Equipment
Weapon
: Charm
Armor
: Ward
Arthis Maker
CP
: 20
Dmg
:
100
-
120
Morale
: 100
AR
: 30
Range
: 1
S / A
: 3
DR
: 34
Stamina
: 160
Att / s
: 0.5
HP
: 3200
Speed
: 8
Special
: Heroic Aura - Increases DR by 15%. Hostile Takeover - Instantly captures an enemy building.
Equipment
Weapon
: Mace
Armor
: Plate
Automatic Ballista
CP
: 15
Dmg
:
35
-
100
Morale
: 65
AR
: 23
Range
: 85
S / A
: 3
DR
: 27
Stamina
: 90
Att / s
: 0.5
HP
: 2000
Speed
: 5
Special
: Siege (passive) - Automatic Ballista has a +150% AR and does an additional +50 damage against infantry.
Equipment
Weapon
: Weapon Upgrades
Armor
: Plating
Ballista
CP
: 13
Dmg
:
300
-
500
Morale
: 60
AR
: 22
Range
: 120
S / A
: 1
DR
: 28
Stamina
: 100
Att / s
: 0.25
HP
: 1625
Speed
: 4
Special
: Gore - Units in target radius (10m) suffer -50% movement speed for 20 seconds. Cooldown: 60 seconds.
Equipment
Weapon
: Weapon Upgrades
Armor
: Plating
Behemoth
CP
: 15
Dmg
:
20
-
70
Morale
: 80
AR
: 22
Range
: 3
S / A
: 4
DR
: 34
Stamina
: 165
Att / s
: 0.5
HP
: 3500
Speed
: 11
Special
: Special - "Crushing Feet - Nearby enemy units(10m) suffer 25-50 damage and -30 moral. Cooldown: 45 Seconds"
Equipment
Weapon
: Charms
Armor
: Wards
Black Dragon
CP
: 25
Dmg
:
60
-
100
Morale
: 100
AR
: 32
Range
: 15
S / A
: 6
DR
: 28
Stamina
: 105
Att / s
: 0.25
HP
: 3300
Speed
: 8
Special
: Disease - Enemy units within target radius (30m) suffer 75-190 damage -20% attack speed and -50% movement speed for 30 seconds. Cooldown: 120 seconds.
Equipment
Weapon
: Charm
Armor
: Ward
Bone Golem
CP
: 6
Dmg
:
20
-
50
Morale
: 150
AR
: 23
Range
: 1
S / A
: 4
DR
: 31
Stamina
: 155
Att / s
: 0.25
HP
: 1000
Speed
: 6
Special
: Bone Shards - Nearby targeted enemies (15m) suffer 15-32 damage and -2 morale per Golem. Cooldown: 30 seconds.
Equipment
Weapon
: Charm
Armor
: Ward
Bone Wagon
CP
: 6
Dmg
:
45
-
65
Morale
: 75
AR
: 24
Range
: 40
S / A
: 1
DR
: 31
Stamina
: 100
Att / s
: 0.5
HP
: 1100
Speed
: 9
Special
: (passive) Bone Wagons have a +100% AR, +100% damage, and +50% DR against mounted units.
Equipment
Weapon
: Gun
Armor
: Plating
Bronze Golem
CP
: 6
Dmg
:
20
-
60
Morale
: 150
AR
: 23
Range
: 1
S / A
: 4
DR
: 33
Stamina
: 160
Att / s
: 0.25
HP
: 1500
Speed
: 5
Special
: Maim - Golem does an additional +250% damage for 30 seconds Cooldown: 90
Equipment
Weapon
: Charm
Armor
: Ward
Cannon
CP
: 6
Dmg
:
30
-
70
Morale
: 65
AR
: 25
Range
: 65
S / A
: 3
DR
: 25
Stamina
: 120
Att / s
: 0.25
HP
: 1000
Speed
: 5
Special
: Sonic Charges - Infantry in target radius are stunned for 4 seconds per Cannon. Cooldown: 120 seconds.
Equipment
Weapon
: Weapon Upgrades
Armor
: Plating
Catapult
CP
: 13
Dmg
:
125
-
175
Morale
: 55
AR
: 18
Range
: 80
S / A
: 3
DR
: 28
Stamina
: 100
Att / s
: 0.25
HP
: 1875
Speed
: 4
Special
: (passive) - Catapults have a +750% AR and do an additional +75 damage against walls and buildings.
Equipment
Weapon
: Weapon Upgrades
Armor
: Plating
Chersus
CP
: 15
Dmg
:
6
-
16
Morale
: 100
AR
: 30
Range
: 40
S / A
: 8
DR
: 34
Stamina
: 100
Att / s
: 1
HP
: 4500
Speed
: 4
Special
: Gaia's Call - Nearby friendly units (30m) gain +15% AR. Damage, and Attack Speed for 30 seconds. Cooldown: 150 seconds.
Equipment
Weapon
: Bows
Armor
: Ward
Covered Ram
CP
: 13
Dmg
:
35
-
125
Morale
: 80
AR
: 10
Range
: 1
S / A
: 1
DR
: 33
Stamina
: 100
Att / s
: 0.25
HP
: 3500
Speed
: 5
Special
: (passive) Covered Rams have +600% AR, +250% DR and do +500% damage against walls and buildings.
Equipment
Weapon
: Weapon Upgrades
Armor
: Plating
Daemon
CP
: 22
Dmg
:
30
-
65
Morale
: 100
AR
: 28
Range
: 1
S / A
: 4
DR
: 34
Stamina
: 195
Att / s
: 0.75
HP
: 4400
Speed
: 8
Special
: Purge - Each troop in target radius (30m) takes 80-160 damage and suffer -25 morale for 10 seconds. Cooldown: 150 seconds.
Equipment
Weapon
: Charm
Armor
: Ward
Dark Elf Assassin
CP
: 2
Dmg
:
25
-
42
Morale
: 85
AR
: 32
Range
: 1
S / A
: 1
DR
: 25
Stamina
: 85
Att / s
: 0.5
HP
: 400
Speed
: 8
Special
: Stealth - Assassins are invisible, movement -50%. First attack guaranteed hit at 200% damage. Cooldown: 60 Seconds.
Equipment
Weapon
: Sword
Armor
: Leather
Dark Elf Bowmen
CP
: 2
Dmg
:
8
-
14
Morale
: 55
AR
: 23
Range
: 65
S / A
: 1
DR
: 24
Stamina
: 80
Att / s
: 0.75
HP
: 400
Speed
: 7
Special
: Raven's Claws - For 15 seconds all attacks do an additional +300% damage. Cooldown: 60 seconds.
Equipment
Weapon
: Bow
Armor
: Leather
Dark Elf Magi
CP
: 1
Dmg
:
7
-
12
Morale
: 50
AR
: 25
Range
: 35
S / A
: 1
DR
: 20
Stamina
: 70
Att / s
: 0.5
HP
: 300
Speed
: 6
Special
: Dark Aura - Enemies in target radius (15m) suffer 4-6 damage and are stunned 1 second per Magi. Cooldown 120 seconds
Equipment
Weapon
: Staff
Armor
: Cloth
Dark Elf Raven Riders
CP
: 6
Dmg
:
13
-
25
Morale
: 55
AR
: 27
Range
: 45
S / A
: 2
DR
: 25
Stamina
: 90
Att / s
: 0.75
HP
: 1000
Speed
: 11
Special
: Flaming Arrows - For 30 seconds each attack does an additional +100% damage. Cooldown: 60 seconds
Equipment
Weapon
: Bow
Armor
: Chainmail
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