Last Visit: 01 July 2005
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United States of America
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Posted on 06 November 2007 at 06:16:39 on the attributes...anyone have a suggestion as to how i should distribute the points? Body seems like such a waste
Last Visit: 25 November 2007
Location:
Australia
Posts:29
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Posted on 06 November 2007 at 18:27:49 Just as new myself, but I find that my support works well with a good regen level so spirit is high and I like my lightning so I pump up Mind as well. I never seem to be short on health.
But as the game goes it seems more important where you put your skill points.
Last Visit: 01 July 2005
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Posted on 24 November 2007 at 23:19:19 I believe most peops go 1/1/1 all the way to tier 3 (lev 15) then go 0/2/1 for the exo to pump up the power. 1/1/1 is always a good start for all classes if u r unsure what u will need in the later days. Experienced players that won't be cloning into new class toons on the way could probably got 0/2/1 all the way without extreme difficulty. Body gives few hp to specialist lines anyways but some hp in the low levels can be useful. Some mobs have armor ignoring damage later in game too (post 25) i have discovered. But the damage usually isn't all too extreme that a heal wont fix. demo's and others may want to build a lil differently, pending on power consumption.
Last Visit: 01 July 2005
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Posted on 07 January 2008 at 06:06:08 Actually, i went 2:1 ratio from scratch to lvl 25, and am pumping spirit now. not a single point into body. Thing is, with 1 point in augmentation, u get +250~ HP, and then another +50% if u have 3 points in reconstruction, which really, everyone must have. so health is not your prob, specially not with bio armor's regen rates. not to mention if u go low, u can always heal aswell. imo, mind/spirit leaning to spirit, not much use into body. but it might be just me :o
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