Logo Logo right
News Articles Calendar Forum Websites Downloads Pictures Polls
      date time 
topleft icon Saga topright icon
Main

Articles
Guides

News
Latest News
Dev Journal

Media
Videos

Screenshots
Avatars
Concept Art
Ingame Shots
Trailer Stills
Wallpapers

Databases
Nations / Guilds

Units / Troops
Common Troops
Light Troops
Machine Troops
Magic Troops
Nature Troops
Undead Troops
War Troops


Links
Official Site
Index
Guilds
FanSites
Other Forums


topleft icon Game Portals topright icon
bullet icon Full List
bullet icon Age Of Conan
bullet icon Ashen Empires
bullet icon Eve-online
bullet icon Guild Wars
bullet icon Saga
bullet icon Star Wars Galaxies
bullet icon World of Warcraft
topleft icon Menu topright icon
bullet icon Main page
bullet icon News
bullet icon Articles
bullet icon Downloads
bullet icon Pictures
bullet icon Calendar
bullet icon Tags
topleft icon Personal topright icon
bullet icon Login
bullet icon Sign up
topleft icon
Search Minimize
topright icon
topleft icon
Web counters Minimize
topright icon
HitsVisitors
Today45,55744,754
Yesterday56,76756,030
Top Day408,895
(06/02/22)
255,979
(11/03/13)
Total397,170,141324,943,353
topleft icon Saga FanSite ~ Troops / Units Database topright icon

DaOpa's Units & Troops Database

Troop / Unit Database
Complete List of Units | Compare Troops - Chart List / Graphic List

Unit Search - By Faction

Compare Troops by Min/Max Dmg, CP, AR, DR, HP, Speed, Range, Morale ...

Ordered by Min/Max Dmg - CP - AR - DR - HP - Speed - Range - Morale
Ogre Magi Ogre Magi
CP: 3 Dmg: 10 - 22 Morale: 60
AR: 31 Range: 1 S / A: 2
DR: 23 Stamina: 95 Att / s: 0.5
HP: 550 Speed: 6
Special: Sunder - Units in target radius (15m) suffer 9-14 damage and -10% movement speed per Ogre Magi for 15 seconds. Cooldown: 60 seconds

Equipment 

Weapon: Staff
Armor: Cloth

Orc Archers Orc Archers
CP: 2 Dmg: 15 - 30 Morale: 65
AR: 20 Range: 60 S / A: 1
DR: 23 Stamina: 75 Att / s: 0.5
HP: 425 Speed: 7
Special: Siege (passive) - +75% damage and +150% AR against walls, buildings, and machines.

Equipment 

Weapon: Bows
Armor: Leather

Orc Arsonists Orc Arsonists
CP: 2 Dmg: 15 - 28 Morale: 70
AR: 30 Range: 1 S / A: 1
DR: 30 Stamina: 155 Att / s: 0.5
HP: 375 Speed: 8
Special: Arson (passive) - +100% AR, +25% DR, and +50% damage against walls, structures, and machines.

Equipment 

Weapon: Spears
Armor: Leather

Orc Berserkers Orc Berserkers
CP: 2 Dmg: 10 - 32 Morale: 85
AR: 23 Range: 1 S / A: 1
DR: 28 Stamina: 175 Att / s: 0.5
HP: 400 Speed: 7
Special: Berserk - Unit gains +150% AR, +35% movement speed and does +100% damage at cost of -25% DR for 30 seconds. Cooldown: 90 seconds.

Equipment 

Weapon: Swords
Armor: Leather

Orc Boar Riders Orc Boar Riders
CP: 3 Dmg: 30 - 40 Morale: 70
AR: 22 Range: 1 S / A: 1
DR: 30 Stamina: 150 Att / s: 0.5
HP: 575 Speed: 11
Special: The Hunt - Nearby friendly units (20m) gain +5% AR and +1% damage per Boar Rider for 30 seconds. Cooldown: 90 seconds.

Equipment 

Weapon: Sword
Armor: Leather

Orc Crossbowmen Orc Crossbowmen
CP: 2 Dmg: 35 - 55 Morale: 65
AR: 20 Range: 50 S / A: 1
DR: 24 Stamina: 80 Att / s: 0.25
HP: 450 Speed: 6
Special: Target Practice (passive) - Unit gains +100% AR and 100% damage against flying units.

Equipment 

Weapon: Crossbow
Armor: Chainmail

Orc Dog Soldiers Orc Dog Soldiers
CP: 2 Dmg: 18 - 30 Morale: 65
AR: 23 Range: 30 S / A: 1
DR: 24 Stamina: 105 Att / s: 0.5
HP: 450 Speed: 7
Special: Healing Chant - Friendly troops in target radius (20m) heal 35-45 hit points and gain +2% DR per Dog Soldier for 30 seconds. Cooldown: 120 seconds.

Equipment 

Weapon: Spears
Armor: Leather

Orc Infantry Orc Infantry
CP: 1 Dmg: 9 - 17 Morale: 70
AR: 21 Range: 1 S / A: 1
DR: 24 Stamina: 150 Att / s: 0.5
HP: 300 Speed: 6
Special: Frezny - Attacks do an additional +4% damage and +1 morale for each orc in the unit for 30 seconds. Cooldown: 60 seconds.

Equipment 

Weapon: Sword
Armor: Chainmail

Orc Pavises Orc Pavises
CP: 6 Dmg: 15 - 35 Morale: 70
AR: 26 Range: 45 S / A: 2
DR: 31 Stamina: 90 Att / s: 0.5
HP: 1300 Speed: 6
Special: Pavise Wall - Nearby units (35m) gain +10% DR and +5 morale per Pavise for 45 seconds. Cooldown: 60 seconds.

Equipment 

Weapon: Crossbow
Armor: Chainmail

Orc Snipers Orc Snipers
CP: 2 Dmg: 25 - 40 Morale: 70
AR: 28 Range: 80 S / A: 1
DR: 24 Stamina: 90 Att / s: 0.25
HP: 350 Speed: 7
Special: Kill Shot - Unit gains +200% AR and does +400% damage for 5 seconds. Cooldown: 60 seconds.

Equipment 

Weapon: Gun
Armor: Chainmail

Paladin Giants Paladin Giants
CP: 3 Dmg: 15 - 30 Morale: 75
AR: 25 Range: 1 S / A: 2
DR: 32 Stamina: 165 Att / s: 0.5
HP: 750 Speed: 6
Special: Regal Aura - Nearby enemy units (30m) suffer -5% attack speed per Giant for 30 seconds. Cooldown: 90 seconds.

Equipment 

Weapon: Sword
Armor: Platemail

Phoenix Phoenix
CP: 6 Dmg: 70 - 120 Morale: 70
AR: 24 Range: 25 S / A: 1
DR: 31 Stamina: 100 Att / s: 0.25
HP: 1100 Speed: 9
Special: Ignite - Nearby troops (25m) are engulfed in flame taking 30-60 damage per Phoenix. Cooldown: 120 seconds.

Equipment 

Weapon: Charms
Armor: Wards

Red Dragon Red Dragon
CP: 25 Dmg: 65 - 105 Morale: 105
AR: 30 Range: 15 S / A: 8
DR: 31 Stamina: 115 Att / s: 0.25
HP: 3800 Speed: 10
Special: Fiery Blast - Units in target area (30m) suffer 125-200 damage and -20 morale for 30 seconds. Cooldown: 120 seconds.

Equipment 

Weapon: Charms
Armor: Wards

Rhyax Rhyax
CP: 15 Dmg: 70 - 180 Morale: 70
AR: 25 Range: 1 S / A: 4
DR: 30 Stamina: 180 Att / s: 0.25
HP: 3800 Speed: 8
Special: Armor Shell (passive) - Rhyax has +300% DR against Flying units.

Equipment 

Weapon: Charm
Armor: Ward

Shadow Dragon Shadow Dragon
CP: 25 Dmg: 75 - 90 Morale: 125
AR: 30 Range: 15 S / A: 4
DR: 35 Stamina: 90 Att / s: 0.5
HP: 3600 Speed: 8
Special: Immolate - Shadow Dragon gains 400-800 hit points and suffers -25% AR for 30 seconds. Cooldown: 90 seconds.

Equipment 

Weapon: Charm
Armor: Ward

Siege Drill Siege Drill
CP: 13 Dmg: 50 - 100 Morale: 100
AR: 28 Range: 1 S / A: 1
DR: 34 Stamina: 190 Att / s: 0.5
HP: 4500 Speed: 6
Special: (passive) Unit has +500% AR, +250% DR, and does an additional +175% damage against walls, buildings, and machines.

Equipment 

Weapon: Weapon Upgrades
Armor: Plating

Siege Giants Siege Giants
CP: 3 Dmg: 15 - 30 Morale: 90
AR: 25 Range: 1 S / A: 2
DR: 28 Stamina: 165 Att / s: 0.5
HP: 700 Speed: 7
Special: (passive) Unit has +100% AR, +25% DR, and does an additional +75% damage against walls, structures, and machines

Equipment 

Weapon: Mace
Armor: Chainmail

Stone Giants Stone Giants
CP: 3 Dmg: 15 - 35 Morale: 70
AR: 23 Range: 35 S / A: 3
DR: 26 Stamina: 90 Att / s: 0.25
HP: 625 Speed: 7
Special: Stomp - Nearby enemy troops (10m) take 15-20 damage per and -3 morale per Stone Giant. Cooldown: 90 seconds.

Equipment 

Weapon: Charm
Armor: Leather

Stone Golem Stone Golem
CP: 6 Dmg: 40 - 65 Morale: 150
AR: 23 Range: 1 S / A: 3
DR: 29 Stamina: 165 Att / s: 0.25
HP: 1600 Speed: 7
Special: Rock Shards - Golems gain +500% Damage and +50% DR for 10 seconds at the cost of 175-250 hp per Golem. Cooldown: 30 seconds.

Equipment 

Weapon: Charm
Armor: Ward

Treant Warriors Treant Warriors
CP: 6 Dmg: 42 - 70 Morale: 90
AR: 36 Range: 1 S / A: 3
DR: 27 Stamina: 85 Att / s: 0.25
HP: 1500 Speed: 9
Special: Take Root - Treant Warriors are Immobile, Gain 1000% DR, and Heal 500-750 HP for 45 seconds. Cooldown: 120 seconds.

Equipment 

Weapon: Charm
Armor: Ward

Page  First Previous Next Last  of 7
Records 101 to 120 of 135

 

 

topleft icon Advertisement topright icon
topleft icon
Online Minimize
topright icon
Staff Staff | Members | Guests | Male | Female
topleft icon
Accounts Minimize
topright icon
Members : 3891
-Active : -Active :3742
-Non active : -Non active :119


Random User
Simohaya
 
topleft icon topright icon
 © Ellatha.com 2002-2024 - Contact Site Owner - Ellatha@Hotmail.com
Terms of Service  - Privacy Notice  - Copyright Notice