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Necromancer - Profession DatabaseBack to List
Necromancer |
Description: |
One who has learned to draw power from the blood sacrifice and communion with death, the Necromancer uses black magic to cast curses and raise undead minions |
Attributes:
Soul Reaping (Primary)
Soul Reaping, the Necromancer's primary attribute, improves your ability to gain energy whenever a creature near you dies. For each point you have in Soul Reaping you will gain 1 energy when a creature near you dies. You can only gain energy this way three times in a 15-second period.
Blood Magic
Blood Magic adds to the duration and effectiveness of skills that steal health from enemies and gives it to you.
Curses
Add points to Curses and boost the duration and effectiveness of Curse skills, reducing your enemies' effectiveness in battle.
Death Magic
Increase Death Magic to augment the duration and effect of skills that deal cold and shadow damage, as well as those that summon undead minions for you to command.
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Campaign: |
Core |
Secondary Profession: Monk, Mesmer, Elementalist, Ranger, Warrior, Ritualist, Assassin, Paragon, Dervish |
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