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Return to Main Database List

Spells List: Soul Spells

Quick Search (*)   Show all
 Exact phrase  All words  Any word
Bite of the Mosquito  Bite of the Mosquito  Requires:
Soul Spells
0  
Soul Rune 
Ranged attack, small damage over time.
Blessing of Malax  Blessing of Malax  Requires:
Soul Spells
Level: 50  
Soul Rune + 5 
Increases the targets dexterity and constitution, but decreases intelligence.
Blood Harvest  Blood Harvest  Requires:
Soul Spells
Level: 60  
Soul Rune + 6 
Allows caster to recover stamina at the cost of some health.
Blood of the Viper  Blood of the Viper  Requires:
Soul Spells
Level: 40  
Soul Rune + 4 
Poisons a target for a set amount of damage over time.
Cannibalize  Cannibalize  Requires:
Soul Spells
Level: 10  
Soul Rune + 1 
Restores your health by consuming the flesh of fallen monsters and animals.
Dark Matter  Dark Matter  Requires:
Soul Spells
Level: 60  
Soul Rune + 6 
Fast High Damage to a single Target.
Degrade  Degrade  Requires:
Soul Spells
Level: 40  
Soul Rune + 4 
Lowers the target's armor class.
Enchant Leather  Enchant Leather  Requires:
Soul Spells
Level: 20  
Soul Rune + 2 
Enchants leather for crafting.
Enchant Talenite  Enchant Talenite  Requires:
Soul Spells
Level: 30  
Soul Rune + 3 
Enchants talenite ingots for crafting.
Exposure  Exposure  Requires:
Soul Spells
Level: 40  
Soul Rune + 4 
Lowers the target's armor class.
Faith  Faith  Requires:
Soul Spells
0  
Soul Rune 
Increases Target's Dexterity and Armor.
Fortitude  Fortitude  Requires:
Soul Spells
Level: 30  
Soul Rune + 3 
Increases the target's constitution by ??.
Gloom  Gloom  Requires:
Soul Spells
Level: 20  
Soul Rune + 2 
Darkens an area.
Kiss of the Vampire  Kiss of the Vampire  Requires:
Soul Spells
Level: 40  
Soul Rune + 4 
Damages a single Target over a duration while healing the Caster for half the duration.
Leech  Leech  Requires:
Soul Spells
Level: 20  
Soul Rune + 2 
Damages a target while healing the caster.
Light  Light  Requires:
Soul Spells
0  
Soul Rune 
Lights up a small area in the game (outside of town).
Misery  Misery  Requires:
Soul Spells
Level: 40  
Soul Rune + 4 
Decreases the target's stamina.
Raise the Dead  Raise the Dead  Requires:
Soul Spells
Level: 50  
Soul Rune + 5 
Revives a fallen player and warps them back to their corpse.
Refresh  Refresh  Requires:
Soul Spells
Level: 10  
Soul Rune + 1 
Restores the stamina of a target (cannot self-cast).
Repair Leather  Repair Leather  Requires:
Soul Spells
Level: 20  
Soul Rune + 2 
Repairs leather items and robes.
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