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Alacrity |
Requires:
Nature Spells Level: 20
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Nature Rune + 2 |
Increases target's dexterity.
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Bless Fields |
Requires:
Nature Spells 0
|
Nature Rune |
When casted on crops, reduces the growing time.
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Celerity |
Requires:
Nature Spells Level: 50
|
Nature Rune + 5 |
Increases the dexterity of a target.
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Chloroblast |
Requires:
Nature Spells Level: 30
|
Nature Rune + 3 |
Regenerates a target's health over time.
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Chloroplast |
Requires:
Nature Spells Level: 50
|
Nature Rune + 5 |
Regenerates target's health over time.
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Cleanse |
Requires:
Nature Spells Level: 40
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Nature Rune + 4 |
Cures a target of poison and disease.
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Cure |
Requires:
Nature Spells Level: 40
|
Nature Rune + 4 |
Rids a target of poison.
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Enchant Flora |
Requires:
Nature Spells 0
|
Nature Rune |
Enchants Bloodroot for use in alchemy.
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Enchant Wood |
Requires:
Nature Spells Level: 10
|
Nature Rune + 1 |
Enchants planks for crafting.
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Ensnare |
Requires:
Nature Spells Level: 40
|
Nature Rune + 4 |
Slows the walking speed of players and some monsters.
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Flamestrike |
Requires:
Nature Spells 0
|
Nature Rune |
Ranged attack.
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Flourish |
Requires:
Nature Spells Level: 40
|
Nature Rune + 4 |
When cast on crops, reduces their growing time.
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Flurry |
Requires:
Nature Spells Level: 30
|
Nature Rune + 3 |
Area of effect spell which damages multiple targets in an area.
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Grow |
Requires:
Nature Spells Level: 20
|
Nature Rune + 2 |
When cast on crops, reduces the growing time.
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Haste |
Requires:
Nature Spells Level: 50
|
Nature Rune + 5 |
Increases target's walking speed.
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Hungry Vines |
Requires:
Nature Spells Level: 50
|
Nature Rune + 5 |
Slows the walking speed of players and some monsters by a considerable amount.
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Ice Bolt |
Requires:
Nature Spells Level: 20
|
Nature Rune + 2 |
Ranged attack.
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Ice Storm |
Requires:
Nature Spells Level: 60
|
Nature Rune + 6 |
Area of effect spell which damages multiple targets.
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Ignite |
Requires:
Nature Spells 0
|
Nature Rune |
Lights up an area (can only be cast outside of towns).
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Lightfoot |
Requires:
Nature Spells Level: 20
|
Nature Rune + 2 |
Increases targets walking speed by a small amount.
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