Machine Guns
Allows the use of Machine Gun Weapons. Each training level above Novice adds 10% damage when using these weapons. At skill level III, gain improved heat dissipation, allowing longer use before weapon overheating.
Level 1
Weapon Damage Bonus: 0%
Level 2
Weapon Damage Bonus: 10%
Level 3
Weapon Damage Bonus: 20%
Heat dissipation Bonus: 30%
Level 4
Weapon Damage Bonus: 30%
Heat dissipation Bonus: 60%
Level 5
Weapon Damage Bonus: 40%
Heat dissipation Bonus: 100%
Required Logos
Rage
Utilize the power of Logos to increase the damage done by your attacks. Pump levels 2, 4, and 5 similarly affect nearby squadmates. Pumps 3 and 5 grant recipents +10% resistance to all damage types.
Level 1
Damage Bonus: 30%
Duration: 20s
Power Cost: 40
Adrenaline Cost: 10%
Level 2
Damage Bonus: 30%
Radius of Effect: 15m
Duration: 30s
Power Cost: 60
Adrenaline Cost: 20%
Level 3
Damage Bonus: 40%
Resistance Bonus: +10%
Duration: 40s
Power Cost: 80
Adrenaline Cost: 10%
Level 4
Damage Bonus: 40%
Radius of Effect: 21m
Duration: 50s
Power Cost: 100
Adrenaline Cost: 20%
Level 5
Damage Bonus: 50%
Resistance Bonus: +10%
Radius of Effect: 24m
Duration: 60s
Power Cost: 120
Adrenaline Cost: 30%
Required Logos
Attack
Enhance
Reflective Armor
Allows the use of Reflective Body Armor. This class of body armor integrates reactive defenses that reflect kinetic energy from incoming shots back on the attacker.
Damage Absorption Rating: Good
Damage Bleed-Through: Standard
Body Armor Recharge Rate: Average
Types of Damage Reflection: Physical and Sonic
Level 1
Damage Reflection: +2% Per Piece Worn
Level 2
Damage Reflection: +4% Per Piece Worn
Level 3
Damage Reflection: +6% Per Piece Worn
Level 4
Damage Reflection: +8% Per Piece Worn
Level 5
Damage Reflection: +10% Per Piece Worn
Required Logos
Shrapnel
Utilize the power of Logos to manipulate kinetic energy to fling metallic shrapnel into a cloud that wounds nearby enemies.
Level 1
Damage: Very High
Radius: 6m
Power Cost: 25
Scrap Cost: 1
Level 2
Damage: Very High
Radius: 9m
Power Cost: 50
Scrap Cost: 3
Level 3
Damage: Very High
Radius: 12m
Power Cost: 75
Scrap Cost: 6
Level 4
Damage: Very High
Radius: 15m
Power Cost: 100
Scrap Cost: 10
Level 5
Damage: Very High
Radius: 18m
Power Cost: 125
Scrap Cost: 15
Required Logos
Projectile
Area
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