Conversion
This ability creater an aura of healing around the user. The aura does not heal the user; rather, it increases damage the user takes from incoming attacks. Each time the user takes damage from a hostile source, a portion of that damage is converted to healing that is applied equally to all nearby allies.
Level 1
Incoming Damage Increase: 20%
Ally Healing Amount: 60%
Healing Radius: 3m
Duration of Effect: 30s
Power Cost: 60
Level 2
Incoming Damage Increase: 40%
Ally Healing Amount: 70%
Healing Radius: 6m
Duration of Effect: 30s
Power Cost: 70
Level 3
Incoming Damage Increase: 60%
Ally Healing Amount: 80%
Healing Radius: 9m
Duration of Effect: 30s
Power Cost: 80
Level 4
Incoming Damage Increase: 80%
Ally Healing Amount: 90%
Healing Radius: 12m
Duration of Effect: 30s
Power Cost: 90
Level 5
Incoming Damage Increase: 100%
Ally Healing Amount: 100%
Healing Radius: 15m
Duration of Effect: 30s
Power Cost: 100
Required Logos
Damage
Enhance
Heal
Friend
Reflection
Energy field that reflects damage of a certain type back onto the source. Use on self or ally.
Level 1
Damage Reflected: 50%
Damage Type: Laser
Duration: 120s
Power Cost: 20
Level 2
Damage Reflected: 50%
Damage Type: Sonic
Duration: 120s
Power Cost: 20
Level 3
Damage Reflected: 50%
Damage Type: Physical
Duration: 120s
Power Cost: 20
Level 4
Damage Reflected: 50%
Damage Type: Electric
Duration: 120s
Power Cost: 20
Level 5
Damage Reflected: 50%
Damage Type: Incendiary
Duration: 120s
Power Cost: 20
Required Logos
Return
Area
Self
Damage
Shield Wave
Signature Ability. Creates an immense shield which absorbs damage from attacks against the user and allies while inside it.
Level 1
Radius: 25m
Duration: 2 min.
Adrenaline Cost: 100%
Requires 100% Adrenaline to activate.
Level 2
Level 3
Level 4
Level 5
Required Logos
Vortex
Damage
Defend
Around
Staff
Allows the use of Staff Weapons. These dual-purpose weapons launch projectiles at enemies in range, or perform deadly melee attacks against nearby opponents.
Level 1
Damage Bonus: 0%
Level 2
Damage Bonus: 10%
Level 3
Damage Bonus: 20%
Deflect Chance: 5%
Level 4
Damage Bonus: 30%
Deflect Chance: 10%
Level 5
Damage Bonus: 40%
Deflect Chance: 15%
Required Logos
Vortex
Draws nearby unfriendlies forcefully towards the user with a vortex of kinetic force. This damages the drawn-in enemies and also does a small amount of damage to the user. The process is draining and often causes the user to become the focus of aggression for the affected hostiles.
Level 1
Damage Rating: Medium
Radius of Effect: 6m
Power Cost: 60
Cooldown: 10 seconds
Level 2
Damage Rating: Medium
Radius of Effect: 9m
Power Cost: 70
Cooldown: 10 seconds
Level 3
Damage Rating: Medium
Radius of Effect: 12m
Power Cost: 80
Cooldown: 10 seconds
Level 4
Damage Rating: Medium
Radius of Effect: 15m
Power Cost: 90
Cooldown: 10 seconds
Level 5
Damage Rating: Medium
Radius of Effect: 18m
Power Cost: 100
Cooldown: 10 seconds
Required Logos
Near
Area
Enemy
Summon
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